When I’m not walking my dog through the cherry blossoms in my local Newark NJ park, you might find me riding my bike or flying through the air at my TaeKwonDo dojang.
But, when it comes to my work, I was a 3D Artist, Senior Retoucher at Ogilvy for 20 years. I’ve been in the advertising business since 1994. In 1997 I transitioned from painting (using oil, watercolors, pencil, and airbrush) to Digital Retouching. My experience as a painter has given me the ability to photo-realistically create images, sharpened and refined my attention to detail, and given me a foundation with a unique understanding of color, shadow and light. I have garnered broad experience as a Digital Artist, working in many different work environments that range from service bureaus, to high-end boutiques, to the world’s largest ad agencies. I have worked in fashion, pharmaceutical, cosmetics, and many other agency fields. My work regularly appears in magazines, in newsprint, and on the biggest billboards in Times Square. In an effort to grow my skills as a Digital Artist, I taught myself Maya 3D and ZBrush, and implemented them into our workflow at Ogilvy. I also shoot regularly with a Canon R5C. This has helped me understand as a  Digital Artist what I’m getting from photographers and how I can enhance their vision.
Despite this broad experience, I feel one of my strengths is gracefully dealing with the many personalities that we inevitably confront in our high-pressure world. I have grown a thick skin, but I don’t let that interfere with the sensitivity it takes to be a creative artist. Again and again I have come to see that my most productive and creative work comes when I am surrounded by great collaborators, supplied with the right tools, and given a supportive and creative environment. That’s the atmosphere I hope to create at Shoot The Moon Studio. The culmination of all of the tools and artistic disciplines I’ve persued alongside my curiosity and desire to learn make me believe my best work is yet to come, make me believe my best work is yet to come.